Thanks for this great site and thanks again for the possibility to download a game's PGN move list via the link View PGN Move List. But unfortunately net-chess's PGN notation is somewhat flawed . A definition of the PGN standard can be found here PGN Standard.
I'd really appreciate it if the worst flaws could be corrected. IMHO it can't involve too much of coding.
1. The tag names White Time Left and Black Time Left are not valid. Valid tag names may only contain letters, digits, and the underscore character. A space is not allowed. I'd propose WhiteTimeLeft.
2. Castling is denotated with the letter O and not with the digit 0!
3. If the result isn't determined yet the move section must be finished with an asterisk *.
OK, these are the worst flaws. I'm not sure if there are others. But the 3 given flaws make my chess game display software stumble and I always have to correct them manually before importing any net-chess PGN file.
Here's the flawed as-is-state:
And this is how it should look like:[Event "m1174866056"]
[Site "net-chess.com"]
[White "joelag"]
[Black "triceratops"]
[Result "*"]
[White Time Left "038d 04:17:26"]
[Black Time Left "034d 11:59:03"]
[Game "g1104825925"]
1.c4 Ng8f6 2.Nb1c3 g6 3.e4 Bf8g7 4.d4 d6 5.h3 0-0
If there's any doubt about any of the above issues just consult http://www.very-best.de/pgn-spec.htm.[Event "m1174866056"]
[Site "net-chess.com"]
[White "joelag"]
[Black "triceratops"]
[Result "*"]
[WhiteTimeLeft "038d 04:17:26"]
[BlackTimeLeft "034d 11:59:03"]
[Game "g1104825925"]
1.c4 Ng8f6 2.Nb1c3 g6 3.e4 Bf8g7 4.d4 d6 5.h3 O-O *
CU, Joe